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Eric Zhang
☺
creative practice specializing in design & motion
ELEVATOR
Skills: Look Development, UV Mapping, 3D Texturing & Shading
Tools: Maya, Photoshop, Substance Suite
Project Overview
For this asset, my role focused on look development, UV mapping, and 3D texturing and shading to build a highly detailed elevator asset. The design blends industrial concrete with various metallic surfaces, layered with subtle stains, rust, and dust overlays to achieve a semi-realistic aesthetic. The final result relies on a hybrid texturing pipeline that combines hand-painted detail maps with custom procedural shaders.
3D Model



Final Render


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